Until a while back, the term ‘gaming’ meant kids playing against each other on consoles or in an arcade. Only a few years back, mobile opened up an entire avenue for gamers. So much has it grown in a very short span of time, that it is already at par with the long-established PC and console gaming industry.
Why is this so?
The obvious reason would be that there are far more “casual” gamers than “hardcore” gamers. This is because almost (on an average) every one today has a mobile device of either Android or iOS platforms. Whereas one in five people have a console or a gaming system. Just the sheer size beats the console gaming industry. In terms of investment and revenue, mobile still lags behind, but is swiftly catching up.
Nowadays, big names in the industry are supporting and funding mobile gaming heavily because they believe and rightly so, that it is “the future”. True that there will always exist a class of “classic gamers” who don’t consider playing games on mobiles as gaming. But even that percentage is shrinking by the day. By 2020, the mobile gaming revenue is expected to reach $1.1 Billion – an amount that is still a fragment of the total gaming revenue, but a considerable amount nonetheless.
We, at AppOn believe that regardless of the device, the most important part of gaming is simply the fun that it brings. Platforms will come and go, but the experience will stay. Happy gaming everyone!